Kahoot! Is a gamification software often used by trainers, educators, and project managers to create interactive quizzes and games that help boost engagement among teams and users. The entire platform was built to facilitate higher engagement and improve learning outcomes, as well as empower better relationships with team members.
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Deployment | Cloud / SaaS / Web-Based, Mobile Android, Mobile iPad, Mobile iPhone |
Training | Documentation |
Languages | English |
Fun tool for learning. It is flexible. It can be used for group activities. Very creative.
Too much fun, sometimes I lose control of the class. It is all good, though.
Too much fun!
It is free and certainly easy to use and integrate.
The entire set up looks childish. The game features make the polling and content it produces look unprofessional. Also it requires access instructions.
We are trying to use it to gather real time data on student interactions. As a free software, it is easy to recommend to instructors.
Kahoot does a great job at providing a fun environment for a short quiz. It is very engaging and most students enjoy participating. You can also use many pre-made quizzes on topics that other people have made.
Kahoot is very competitive, so often students are guessing just to be the fastest person or accidentally click on wrong answer because the device does not show the question or responses. Students are able to create their own names, which can quickly become inappropriate. Because of the nature of the quiz, it takes a long time after each question to regain the class's attention.
I have used this for my student's exit ticket as well as short quizzes. There have also been minor connectivity issues, though I believe this is not as a fault of Kahoot.
Very intuitive and very good with visual and radiological images.
An intuitive Audience response systemthat unfortunately is not beneficial or useful in medical eduction. Not able to expand questions to board formats given the word limit for questions completely handicap the system.
None
I liked that multiple people can play the game at the same time
It takes long to load and sometimes the timing is off
Quizzing
It took teachers into the age of technology with students
Gets old and boring after a couple times playing
Ability to interact with students on course content
Students love this for review games. I like that I can find ready-made kahoots and use those.
I very much dislike the need to write in every single possible answer in addition to each question. Compared to Quizlet or Gimkit, where they take answers from the rest of the deck and shuffle them, Kahoots are very tedious to create. They are also tedious to edit. The extra time needed to create a Kahoot means I use it very sparingly.
Kids love review games with Kahoot.
it is intuitive but risky, Do not rely on it if You organize an official event/training as this solution is not maintained properly and You do not want to rely on the live solution which can be disappointing.
I bought an access to the kahoot for commercial purposes. And it did not work properly on the conference. People have been connecting through their phones and many of them were not able to connect, sometimes only answers from few people have been counted. It was a disaster! You should not offer that for commercial purposes if this does not work with big groups of people, like 500 people. And do not blame internet: wifi was fine and event with 3G internet it was hanging. This is your kahoot website which is not adjusted to big traffic.
I wanted to check the knowledge from the training but it did not work and I was criticized. And it was my entry to the new organization as a digital manager... What a shame...