Unclaimed: Are you working at InVision?
InVision Reviews: 4.4/5 — Solid Choice
InVision is a collaboration and prototyping software designers use to create interactive design prototypes. The platform allows users to share their work easily, thus allowing for easier design collaboration. It also offers presentation tools and provides a platform by which people can easily provide feedback.
| Capabilities |
API
|
|---|---|
| Segment |
Small Business
Mid Market
Enterprise
|
| Deployment | Cloud / SaaS / Web-Based, Mobile Android, Mobile iPad, Mobile iPhone |
| Training | Documentation |
| Languages | English |
Most feature complete of all the tools in this space. Depending on what your needs are, that can be good ore bad.
In some ways, InVision tries to do a little too much. Setting up apps that have branching logic can be cumbersome.
Web application software
Invision has a really simple interface and very limited feature set that makes it easy to link hotspots to basic transitions/animations and other screens. Hotspot templates are great for things like menus that you'd otherwise need to manually wire (which could be quite repetitive).
Invision doesn't handle hover states that then allow the user to click very well. Contacted support and was given a super hacky workaround that wasn't useful.
Static screens capture only a small part of the intended experience. Being able to link experiences together gives a user a better example of how things flow from one to the next and also how the experience as a whole may unfold.
Most useful functions are the hot spot templates for navigation, being able to set a fixed header and footer. They have added "fancy" features like gradient overlays and button overlays, but for some reason neither function seems to work for me. It is also very helpful that they have both iOS, Android, and Web mocks for prototyping. I have not used this tool for wire framing but I will testing wireframes in the future.
I dislike that you cannot interchange certain aspects of a single page of the design and have to upload each page png by png... Design is moving towards having multiple cards that interchange or that you can delete, etc, not being able to just interchange one card with the one that follows (instead having to upload a whole new screen) strongly affects mobile apps not seeming real. Some complaints that I go when showing the prototype to users was that you could not swipe though cards that you had to click on it to change.. when in reality when coded the cards will swipe through.
Right now we are solving for everything using by mocking up our app in InVision, from visual to UX/UI design. The benefit of seeing the sizing of the assets and type on a mobile phone is great, but InVision as a tool for transitions is not strong. I am hoping / assuming they are already working to fix this.
The remote collaboration and the ease of use
The little interactions it has and only use for initial prototypes.
Working on real life products that need more interactions to show the true prototype.
I like how fast it is, It feels like your using an actual application and it easy to iterate and change designs quickly, I also love how you can do different interaction designs such as drop down, swipe left, fade in etc. It really helps helps bring the product together. Another thing I really love is how easily sharable the project is, you can send a link or invite someone and they can comment on each page giving feedback which really helps me when designing.
One thing I wish they could do is possibly make it easy for people to collaborate on it more, It would be interesting if you could design with someone on the same application on a wireframe instead of finishing the design then putting it into inVision, just a thought but would really help me as a designer.
Many I've worked on various projects one was a fashion photo application for creative people who can pose as their favorite icons. Using inVision has really helped me see who everything flows from a usability perspective and from a branding perspective. My client is fashion magazine and it was very important to keep a specific branding and styling that truly reflects the style of their magazine. InVision helped me a lot with that.
InVision was one of the first in its class of software. I really like that it is web-based which makes it accessible to many people beyond those that would have to install a desktop app.
The fact that it's a web-app makes it a little cumbersome to use and perhaps fully maximize. We are slowly moving over to adobe xd and are much happier with the workflow and software.
We often need to mock up different ways in which software could be designed, used, and built. We use InVision to communicate those designs and allow users to walk through different flows.
Desktop version is somewhat intuitive but I haven't been able to access the tool at ALL through my ipad pro, which is unfortunate.
The fact that their site is hardly usable on other mobile devices is rather restricting.
Being able to create mock-ups in a collaborative setting is beneficial when constant feedback is recommended.
It's super easy to use--and I like the ease of sharing and collaborating with team members.
Can be glitchy sometimes when opening in a new tab.
I'm creating prototypes at all stages of my design process in order to do usability testing on the product and gain meaningful user insights to better iterate the next design.
The Craft plugin for Mac and Sketch. Prototyping and Sketch toolbar for shapes, groups and image insertion. Overall a great tool for designers to do a lot of stuff.
The worst thing is collaboration. Unnecessary sharing of permissions and overall a scale issue with no ability to share with peeps from the company. Slow Performance being the buzzkill
Over a team of 10 designers and around 100+ developers, Invision has been pivotal to sharing high and low fidelity designs with different stakeholders. One benefit is the plugin and the news letters.
I use to like the prototyping and used it all the time but......
You can't find it. Help docs say to do this: Sign in to InVision here: your-team-name.invisionapp.com At the top right of the page, click the + Create button, and then click Prototype. Enter a prototype name and select the device type you want. Click the Create button or press Enter. I look at menu and no prototyping is listed. I search and see more docs about some craft thing you have to download, did that, that doesn't work. I looked ot see if maybe i need to pay for that feature, no mention of it.
It use to be great for rapid prototyping.
User friendly UI, offered some innovative approaches to designing and prototyping
Overpriced for limited offerings, no integration with Figma, DSM v7 is painfully overdue and it's still not out of beta, its prototyping features are behind the competition, quietly abandoned their promising Invision Studio product, poor QA with each update being buggy, Freehand does not have enough features to consider it over competitors.
A robust design system allowed us to better document our designs and collaborate with our product managers and developers. It was somewhat useful when we used Sketch but we've since switched to Figma so this is useless for us.
I can't think of one thing I like honestly. I guess organizing screens inside prototypes into groups? But even this feature is lacking sub-groups and having desktop and mobile inside the same prototype. If you have groups why not be able to have desktop screens and mobile screens grouped separately in the same prototype with their respective layouts.
Prototyping is lacking, not enough features. Figma is better at this. InVision is very buggy. They don't take time to QA their updates for Craft. InVision's support doesn't take the time to understand your issue, they respond VERY slowly, and if you have a screenshot and a link to the prototype forget it, they won't even look.
Sharing prototypes with Product and developers.
I liked this product when they started. At that time the used to be top-notch. Now they are just a dinosaur.
They put so much effort into marketing and nothing more. The product has been the same for ages. As a small company owner, I felt forgot.
Sharing prototypes with my customer and engineering team from the design.
I like the overall idea. Very user friendly for very basic web and mobile designs.
The mobile version barely lets you do any kind of editing. By stating basic above I meant simple. There is not a lot customization you can do to make your prototypes exactly how you want. Felt like I was better off making prototypes on my wix account.
Just used in school. Took too much time to make a prototype for work.
Nothing anymore. Very disappointed in how Invision treats it's customers.
After an employee left and her account was deleted, InVision continued to charge our Mastercard for years
We used it for prototyping and wireframing.
The craft plugin allows users to sync their Sketch boards directly to InVision to easily (for the most part) update and manage artboards. We're moving to a new design program soon that is more all-inclusive and I'm excited to try that one.
Customer service is polite but very slow to resolve tickets, InVision can be quite slow and buggy, it adds an extra step (sometimes extra steps) vs a program that has prototyping within it, the UX/UI of the program could be improved (i.e. creating work spaces, saved preferences, filters, etc)
We're able to mock up prototypes in real-time which also acts as a blueprint for developers. This makes it easier to present to stakeholders and test during research sessions.
I like that the application helps the prototype and collaboration process with my design team, but this is not unique to InVision. Every one of their competitors does this.
1. Buggy, buggy, buggy. Found several bugs the first week. Still fighting with support on other bugs submitted months ago. I don't even report bugs anymore to them since they do not care. 2. Support is slow and not caring. There's always an excuse why something isn't getting fixed. 3. Interface is cumbersome. For a company that is all about UI/UX, their interface is very clunky. They try to be innovative with how it is designed but didn't seem to worry about the usability of their application. 4. Interface is slow. I am on a Dell Precision with Xeon processor, 128GB RAM, 16GB NVidia graphics, and M.2 NVMe SSD. The hotspots take time to load in the prototype, when switching to another page there is lag between when the previous screen's hotspots disappear and the new screen's hotspots appear, so you cannot quickly navigate. 5. When viewing a prototype from a social share link, there's no way to switch to edit the prototype even though you are logged in with an account that has access to do so. You have to close the social share and then try to find the screen. If I'm visiting a share linked and I am the owner of the prototype, why can't I simple switch to the "build" interface of the prototype? 6. There's no way to share a prototype screen that has a screen overlay. You're in preview mode, click on a link which displays a screen overlay (such as a popup) then you click the share button. When you visit the share link, and overlays that were opened when you tried to share are closed. 7. When building a hotspot, you can use a quick search to find a screen to link the hotspot to, but if you select "Screen as Overlay" then there is no longer a quick search to select the screen for overlay, requiring you to use the clunky "browse" interface to search and horizontally scroll. 8. When on the Screen list view, it shows you how many comments and revisions, but you cannot do anything with this. You can't click on them to actually see the comments or revision
Ability to collaborate design ideas and prototypes.
I like their interface, it looks nice and easy to use.
They have some serious bugs. On of the biggest is that if you have a public project URL and then upload a new screens and delete old one, the new one will not show. In other words, the screens will not update. Second big bug is that it can be slow, so if you're on conf call showing screens and want to upload a new one to show to your client, it may take a while - which makes you look incompetent.
I can show the screens and leave the comments with the hotspot.
It is in English. There is little else I can say is worthy of recommendation
Speed. If you have to wait for buffering - especially on a conference call - then you may as well trek across town and be face to face with your designer. Or do it all on Skype.
None. Invision has created problems. because my designer likes it but my stress and frustration regarding no display of the pages is building my frustration