InVision is a collaboration and prototyping software designers use to create interactive design prototypes. The platform allows users to share their work easily, thus allowing for easier design collaboration. It also offers presentation tools and provides a platform by which people can easily provide feedback.
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Deployment | Cloud / SaaS / Web-Based, Mobile Android, Mobile iPad, Mobile iPhone |
Training | Documentation |
Languages | English |
Flexibale and easy to use.I have frequency of use for wireframing. Invison ease my implimention in design and also ease of integration as well. There cusytomer support is pretty nice and easy.
Some time it is complex to design components and less Number of Features in the software.
It helps me to create wireframe and to set the flow also it helps the client to understand the basic journey of design so he can under what he wants in the sofwatre or app.
It's an easy to use real time alignment tool for aligning on design feedback, functionality, and also communication with any engineering partners. It's probably one of the most critical tools we use to make sure we build what we design.
Some of the plugins honestly can be a little wonky. I find the craft plugin to be a little unpredictable especially when it's trying to update. At times it will "go out of sync" requiring you to re-integrate it. I find that to be frustrating at times.
We're building new initiatives for our shopping and growth funnels. Also trying to improve our member experience through meeting user needs and qualifying them with usability testing. That's where a tool like InVision comes into play, using its prototyping feature.
I like the design prototyping functionality. We use this tool all the time at my company to create prototypes, share them with various stakeholders, collect their feedback, and answer their questions live on the prototype. Invision is just so simple to use, and every department can quickly digest a new design and give their feedback quickly. I like how the prototypes are interactive, so the viewer can click around just like they would with a live product. I have zero complaints about Invision, and I think we will be using it for a long time.
I truly don't have anything I dislike about it. Perhaps if I was more involved with actually creating the prototypes, I could find some things to nitpick. But for my current role, I use Invision to view design prototypes and provide feedback only. For this use case, it does the job perfectly.
Getting quick and actionable feedback from stakeholders on new designs we are working on, sharing prototypes with stakeholders and clients. We realized the value of getting design feedback quickly so we can make adjustments and start development as soon as possible.
There are a couple of things actually - 1. Easy to use interface. Very clean and intuitive. 2. The relative ease of sharing the mock screens and prototypes via links with my team and others. 3. The usability in general is pretty awesome. It's also available on mobile so that's a plus.
There aren't many complaints regarding Invision but there are definitely some nit-picks worth mentioning. I would definitely love the ability to explain my app flow using some sort of a site map that isn't available right now. Also, I would love it if there could be better connectivity between my design tools such as Figma and Adobe XD that would allow me to make real-time updates to my site's screens.
I am able to properly and systematically showcase my proposed designs to the development team easily. Furthermore, I can share my designs and flows in a way that truly mimics the user's journey on my product. Also, managing all my prototypes in one place and sharing them with the team is actually very easy with invision.
The Easy to add UI controls make it easy for the designer without a tech background to create beautiful wireframes. The ability to add flows to the wireframe gives the product an excellent idea of how the application would work
I would have loved it if the final wireframes could be deployed/hosted somewhere and open as an app/website for a broader section of the team to experience and provide feedback on.
Before Invision, it was challenging to collaborate between Product, Design, and development teams. Now, the designer can do their job while the product gets a sense of the end product. The dev knows the exact flows that need to be coded.
I appreciate that the boards can be shared between people. The ability to pick colors within the board. And the prototype feature us handy when showing people mockups.
I do wish the free account had more available boards.
Sharing visions, ideas, thoughts easily and quickly.
The prototyping feature that allow for creating an interactive prototype of the product.
Nothing really, I almost love everything about Invision
Wireframing, and prototyping
For those new to wire frames Invision is very easy to learn the basics and for those developers who are sharing content with end users it is great to capture feedback real time
When collecting comments in prototype collaboration it is not easy to figure out how to see the comments in Studio
Providing wire frame mock ups for business units/end users who will be using software developed by process improvement teams. Wire frames are so much easier to understand and present than written software requirement docs.
The interface is easy to use and getting started with it was simple than with other softwares. I like using it with Sketch to simplify and show clients how things will function in a certain prototype. The interactive tools such as overlays, popups and animations are a delight to work with in InVision.
I've notived some glitches while using InVision and working on prototypes; not major, thankfully, but still there.
I'm a designer and using InVision has quickly helped me implement professional and creative prototypes into my work. Web-based designs have made it easier for me to work with my team and clients. Also, I think everyone in my team can agree with me when I say that it gives room for individual work while at the same time maintaining communication with everyone else.
Invison has a suite of products that allow a designer freedom with the ideation, creation and presentation of their work. Freehand is an amazing brainstorming tool and Invision Studio takes creating wireframes/prototypes to the next level because of time transitions and animations.
Invision Studio was a bit buggy when launched so still run into wonky behaviour every now and then. Invision prototyping is still limited as to what it can do but it's headed in the right direction.
We use Invision for animating our Sketch designs to present to stakeholders and developers. The ability to share a link, even via sms and allow for commenting means the feedback loop can be very fast.
I really like Invision because it is a development web designer that allows to create prototypes of pages or high-fidelity remote applications, this software generally facilitates collaboration in real time, in the same way, most of the projects that users decide to create digitally, the most striking thing from my point of view is that it offers so many virtues, and the most impressive thing is that everything if it is a single line of code, which causes several people to register daily, since it is a high-end software, related to your topic.
In contrary determinations, we can mention that the software, on occasions, may present slowdowns due specifically to trying to load large and heavy files, which are created in the system, being a problem since this failure does not originate in the connection, In other considerable aspects, it should be noted that its interface would be incredible if it were simplified a little more according to the new features it offers, being so, it would be more intuitive.
Invision is used in the design process of our website to see prototypes and wireframes, this system is an excellent tool to give a sense of depth to each user who decides to carry out their work with this software, guaranteeing success in its development, determining them as concrete and effective, since they offer us their services, this allows us excellent feedback and a much more simplified process when carrying out the daily work carried out by the company's staff, especially when we refer to projects of great importance and convenience.
InVision allows you to not only execute designs, but also to share with a team of people. This team can then comment directly on the designs, and those comments are visible to everyone. This allows for linear discussions to happen, which proves to be significantly more streamlined and efficient than doing something like sharing files and trying to collect, consolidate and organize feedback from these sources. Also, InVision allows you to build out somewhat living prototypes. For example, if you are designing a website, you can link the navigation to the correct page designs. There are also ways to show things like accordions and dropdown menus being expanded, and even some light transition effects (sliders, fade effect, etc) .
Here's a scenario worth avoiding. I manage a development team at an agency, and for a long time we didn't have actual paid seats. Only our design team did. For them, they had access to login and see all versions and variations of a design. For us, each was shared as a sharable link. As new versions of designs were created, the design team thought we were being notified since they all were. However, the only way we would know is if they provided a new sharable link for us to access. When that didn't happen, we continued working off old designs because we didn't know anything changed. While this all makes sense from a business level, it's worthy of noting so you can avoid this kind of issue if you work in similar kind of environment. InVision is great, but before committing to it, be sure you factor in the cost to get the right number of actual seat licenses.
The ability to share designs in a propotype manner, with both internal and external (clients) teams and collect feedback is invaluable. It has saved out account managers countless hours trying to manually consolidate and organize feedback and change requests through design reviews. Being on the development side, I also love the fact that the design team can roughly mock up some transitions, hover effects, etc to let us know that kind of functionality is expected.
Very simple, intuitive interface, pleasant to use when reviewing designs. Being able to switch between view mode and inspect mode is efficient and great for ensuring that we implement precise design details, like proper fonts, spacing, and colors. User can also set up interactions between designs to simulate logical behavior, such as navigation or showing modals, when end users perform actions like clicking buttons, visiting links, etc, which is useful to see a full preview of the desired behavior for a component. This is the only tool I've ever used for collaboration between designers and engineers and I love using it and think it saves a lot of time and lowers the number of meetings necessary for day-to-day work.
I don't really have any strong dislikes with this product. The only complaint I have is that sometimes the link that were previously given end up invalidated because if a designer goes in and deletes one of the screens in a prototype, it "shuffles" the screens and they the link doesn't open to the right design. No other complaints come to mind!
Using InVision has made it easier for me to make sure I implement a design the correct way the first time, the way the designer intended it, helping me delivery more work and spend less time going back and forth with designers making tiny style adjustments. It's also been helpful for getting a big picture of a project's scope before starting work.
I like that it includes a very generous amount of tools to start working with it, and designing prototypes is very easy. When I have started a project in other software and I want to keep working on it with InVision, it's easy to sync it and pick up where I left off. The boars are very aesthetic and InVision offers a wide variety of them, and designing has never looked more easy with this software. Sharing is very effective and the team can communicate as they look through all the prototypes, and make changes as we go.
InVision has helped me improve my workflow but I think that it lacks many features that can be found in other softwares like Sketch and Photoshop. There's still a long way to go, and I'm sure InVision is gonna keep working on bringing new tools and features into the software.
InVision is essential in my work to achieve all my goals, so I find it very helpful when I need to create designs and mockups that need to be tested by the rest of the team and clients. Its easiness is something I appreciate about it, and the efectivity it provides when I have to share it with everyone else is amazing, as I get feedback very easily and without any issues. I use it all the time to be able to complete all my projects, and I don't think there's any software quite like InVision.
Invision has a very powerful prototyping software - their app makes it very handily and professional to show sketches to clients - and most importantly, to users for testing in a high fidelity environment, yet practical.
Some elements remain not as intuitive, as for instance setting a screen to be the start of the journey, as well as replacing it with another. Integration with plugins isn’t always great, as it’s often the case with Anima.
I am a UX Designer, for me, what matters most is replicating my designs in the most high fidelity context, as the user will find himself with. With InVision this can be achieved without much work behind, it is not an elaborate animation when prototyping coming from other apps, but it is a quick way to test and see if a design works or not.
InVision's strengths are in its ease of use and integrations that help us streamline our work from Sketch all the way to JIRA. InVision is well maintained and investments are being made in a suite of features, although we have mostly stuck to the core prototyping and collaboration features. They are great to work with on the support and account side of the house as well.
The downsides of InVision are the lack of great prototype file organization and groupings, and outages have happened here and there.
InVision has allowed our design team to easily collaborate and review work, share prototypes with stakeholders and users for research, and made the handoff to engineers and product delivery teams a breeze!
The Liveshare feature is the best thing I liked. The application supports every kind of files starting from .jpg, .gif, to .png but also PSDs and AIs files so you are operative in less than a minute. I like also the "comment mode" area, the abiity to add comments to designs, the ability to start simple threads and the ability to mark as "completed" a conversation. I also like to use the application with Sketch app, they works very good together.
It's takes some time to load resources when the app starts. When I started in using Invision I had some problems in figuring out multiple hotspots and various options that could be done with them. The application is not customizable when embed into website. The free version allows users to upload as many projects as they want but if you want to delete something you need to upgrade to premium version. Syncs from sketch are not in order. Some placeholders don't work as expected.
The main goal in using InVision is to fast prototypes by using screens with end-to-end users.
I started using InVision back in 2015; back then it was just a prototyping platform. But now it has grown out to be an all encompassing solution; from brainstorming/mood-boarding (freehand), designing (InVision studio), prototyping/handoff (Prototype/Craft), to sustainable design scalability (DSM). In short, the entire InVision ecosystem provides a much needed end to end solution for UX/UI designers
There is a it of a learning curve involved in understanding all aspects such as freehand etc. but their faqs and tutorials makes learning easier.
InVision is a top notch all in one solution, and the fact it's free (for basic use) makes it so accessible.
The number one thing - it saves me from the days when I needed to send JPEGS to my clients with the designs and where each JPEG to be indifferent hights people would see it very zoomed out. inVision has created a tool where you can preview JPEGS in a web-like form and allows you to link it all together as if it were a real website. The ease of exporting to inVision from Sketch is absolutely great! I love the inspect element function that allows developers to just see the style of everything without me having to babysit them during every step of the development. The same applies for the assets exporting too - straight to inVision directly from sketch.
inVision's customer account service is not great, I was paying for my steam account and then wanted to transfer ownership but they just left me doing that on my own regardless that I was a paying customer.
Better presenting the designs to my clients by allowing them to click through the website as if it was real. Not having to deal with cutting and cropping graphics for the developers or providing them with the style details of all the design elements.
I really enjoy the integrations it has with sketch and other software. The sketch integrations (with the Craft) plugin is the most useful, since Sketch allows for interaction points to be set and designs are able to be automatically uploaded along with those interaction points.
Searching mockups is not always accurate. I have found when searching my mockups within InVision it doesn't always come up with the mockup cards relevant to the search.
Collaboration, streamlining product design feedback and workflow.